Music Composition for Film, TV, and Games Capstone | Course Overview | Ben Newhouse | Berklee Online
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Music Composition for Film, TV, and Games Capstone | Course Overview | Ben Newhouse | Berklee Online

October 17, 2019


[MUSIC] Hi everyone. I wanted to give you a quick overview of Music Composition for Film, Television, and Video Games Capstone. There really are going to be three components to this particular course. First component is going to be a capstone project. This is a capstone that the student completes over the course of the entire term. So we will be doing that across the full 12 weeks of the course, getting feedback from your instructor as you go. The goal of the capstone project is to do a large-scale project. We write a significant amount of music that demonstrates our composition capabilities and recording production capabilities so that when we’re done with the course and done with the degree, we have an example of a large-scale project that we can show to people that demonstrates our capabilities. The second component of the course is going to be a review quiz which is going to be an each week. These are going to review material that was previously addressed in a degree program. Things like music theory, world music, music history, orchestration and so on. Those will be short 10 questions, multiple choice and true and false, just to help us refresh concepts from previous courses that are part of the degree. The third component of the course is going to be readings about business and career strategy. So this will be things like pricing, how do we decide how much we can charge, music royalties, how do they work, who pays for them, where do they come from, contracts, what issues to look for in a contract when signing a contract with a music publisher or a production company, and so on. I look forward to seeing you soon in Music Composition for Film, Television, and Video Games Capstone. [MUSIC]

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