Hello there, and welcome to New Frame Plus. My name is Dan and I’ve been a professional animator in both the film and the game industries for, dang, like eight years now. And this series, which you might previously have known as a show called Extra Frames, is all about the animation in video games. We are gonna be talking about all kinds of animation here, good, bad, old, new, and everything in between. We’re gonna talk about basic animation principles, how game animation works, why some games animation looks so darn good, and why others didn’t work out quite so well. Now, fair warning, if you don’t see any new episodes show up on this channel for a little while, don’t worry. Your feed is not broken, I’ve just bitten off a bit more than I can chew with this next batch of new episodes. I’m excited about them, but they are taking a while in the meantime, though I’ve got a handful of episodes already released, which you can check out, and if you have any particular games or game animations that you would like me to talk about sometime, leave me a comment on one of those videos telling me about it or hit me up on Twitter. I am very interested to hear what sorts of animation you all want to hear about. Oh, and also check out our sister channel, PlayFrame. It’s more of a let’s play channel really, but I do still talk about animation and game dev stuff there from time to time, and we’re gonna be releasing new videos there every week. Anyway, again, welcome to the channel. Hit subscribe if you want to see more game animation videos, and I will do my best to make sure that you’re not kept waiting too long. Until then!